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#include <windows.h>
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#include "resource.h"
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// The stage payload is packed into the loader when build.ps1 has copied
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// ardrvstage.dll next to this project first. Without that file the resource is
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// omitted and the loader falls back to a DLL on disk.
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#ifdef HAVE_STAGE_DLL
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IDR_STAGE_DLL RCDATA "ardrvstage.dll"
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#endif
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